| Model
NO.V- 6326 |
 |
| PCI 2.1
Compliant |
| Built-in 32-bit
floating point format VLIW triangle setup engine |
| Built-in turbo
queue architecture |
| Built-in
texture cache |
| Peak polygon
rate: 2M polygons/sec @ 25 pixels/polygon |
| Peak fill rate:
45M pixels/sec |
| Solid, flat,
and Gouraud shading |
| High quality
dithering |
| Z-buffering and
alpha buffering |
| Mip-Mapping |
| Point-sample,
bi-linear, and tri-linear texture filtering |
| Texture
transparency, blending, wrapping, mirror, and clamping |
| Fogging, alpha
blending and primitive transparency |
| Support 1 to 8
MB EDO, SGRAM or SDRAM |
| Support 64-bit
100MHz interface |
| Display
resolution: 320x200 to 1600x1200 pixels |
| Integrated
24-bit 203 MHz RAMDAC |
| Multi-Monitor
capability |
| Gamma-corrected
video |
| Support DDC
function |
| Support to
1024x768/ 800x600/ 640x480 in 8/16/24 bit color format @ 120Hz refresh
rate |
| Support to
1280x1024 in 8/16/24 bit color format @ 85Hz refresh rate |
| Built-in
64x32x2 bit-mapped hardware cursor |
| Support
YUV-to-RGB color space conversion |
| Support video
capture |
| Support video
conferencing |
| Support
graphics and video overlay |
| Windows 95,
Windows 98 |
| Windows NT
4.0/5.0 |
| Windows 3.1 |
| OS/2 |
| DirectX 6.0 |
| OpenGL MCD |
| VPE |
| 3.3V technology |
| 208-pin PQFP |