| Model 
      NO.V- 6326 | 
  
  
      | 
  
  
    | PCI 2.1 
      Compliant | 
  
  
    | Built-in 32-bit 
      floating point format VLIW triangle setup engine | 
  
  
    | Built-in turbo 
      queue architecture | 
  
  
    | Built-in 
      texture cache | 
  
  
    | Peak polygon 
      rate: 2M polygons/sec @ 25 pixels/polygon | 
  
  
    | Peak fill rate: 
      45M pixels/sec | 
  
  
    | Solid, flat, 
      and Gouraud shading | 
  
  
    | High quality 
      dithering | 
  
  
    | Z-buffering and 
      alpha buffering | 
  
  
    | Mip-Mapping | 
  
  
    | Point-sample, 
      bi-linear, and tri-linear texture filtering | 
  
  
    | Texture 
      transparency, blending, wrapping, mirror, and clamping | 
  
  
    | Fogging, alpha 
      blending and primitive transparency | 
  
  
    | Support 1 to 8 
      MB EDO, SGRAM or SDRAM | 
  
  
    | Support 64-bit 
      100MHz interface | 
  
  
    | Display 
      resolution: 320x200 to 1600x1200 pixels | 
  
  
    | Integrated 
      24-bit 203 MHz RAMDAC | 
  
  
    | Multi-Monitor 
      capability | 
  
  
    | Gamma-corrected 
      video | 
  
  
    | Support DDC 
      function | 
  
  
    | Support to 
      1024x768/ 800x600/ 640x480 in 8/16/24 bit color format @ 120Hz refresh 
      rate | 
  
  
    | Support to 
      1280x1024 in 8/16/24 bit color format @ 85Hz refresh rate | 
  
  
    | Built-in 
      64x32x2 bit-mapped hardware cursor | 
  
  
    | Support 
      YUV-to-RGB color space conversion | 
  
  
    | Support video 
      capture | 
  
  
    | Support video 
      conferencing | 
  
  
    | Support 
      graphics and video overlay | 
  
  
    | Windows 95, 
      Windows 98 | 
  
  
    | Windows NT 
      4.0/5.0 | 
  
  
    | Windows 3.1 | 
  
  
    | OS/2 | 
  
  
    | DirectX 6.0 | 
  
  
    | OpenGL MCD | 
  
  
    | VPE | 
  
  
    | 3.3V technology | 
  
  
    | 208-pin PQFP |