Model NO.V- 6326
PCI 2.1 Compliant
Built-in 32-bit floating point format VLIW triangle setup engine
Built-in turbo queue architecture
Built-in texture cache
Peak polygon rate: 2M polygons/sec @ 25 pixels/polygon
Peak fill rate: 45M pixels/sec
Solid, flat, and Gouraud shading
High quality dithering
Z-buffering and alpha buffering
Mip-Mapping
Point-sample, bi-linear, and tri-linear texture filtering
Texture transparency, blending, wrapping, mirror, and clamping
Fogging, alpha blending and primitive transparency
Support 1 to 8 MB EDO, SGRAM or SDRAM
Support 64-bit 100MHz interface
Display resolution: 320x200 to 1600x1200 pixels
Integrated 24-bit 203 MHz RAMDAC
Multi-Monitor capability
Gamma-corrected video
Support DDC function
Support to 1024x768/ 800x600/ 640x480 in 8/16/24 bit color format @ 120Hz refresh rate
Support to 1280x1024 in 8/16/24 bit color format @ 85Hz refresh rate
Built-in 64x32x2 bit-mapped hardware cursor
Support YUV-to-RGB color space conversion
Support video capture
Support video conferencing
Support graphics and video overlay
Windows 95, Windows 98
Windows NT 4.0/5.0
Windows 3.1
OS/2
DirectX 6.0
OpenGL MCD
VPE
3.3V technology
208-pin PQFP

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