Fire GL3 is the ultimate solution for high-end CAD and
digital content creation. The Fire GL3 provides high-end workstation 2D/3D
graphics performance and features the added benefit of dual-monitor support
with a single card. With the ability to sustain two screens, 128 MB of
on-board memory and AGP Pro 50 support, the Fire GL3 is ideal for digital
content creation and other sophisticated 3D applications.
The Fire GL3 is fully optimized for Intel's Streaming SIMD Extensions
(SSE) and AMD Athlon processor-based systems with 3DNow! technology. Support
for Windows NT, Windows 2000 and Linux is included.
Now you can boost your creativity out of bounds with the Fire GL3.
Specifications
Graphics controller
IBM Chipset: RC 1000 256-bit Graphics Rasterizer and GT1000 hardware
geometry engine with integrated features including
VGA Controller
2D/3D Raster Engine and dual Texture Unit
8-bit Double Buffered Overlays
Video Overlay Unit
2 DMA / BLIT Units
Polygon Setup Processor
300 MHz / 30-bit Palette DAC, including four color lookup tables and
gamma correction table
256-bit Rasterizer & DDR memory interface
Bus type
AGP 2X/4X v2.0 Compliant w/ Side Banding
Memory configuration
128 Mb DDR SGRAM, Unified Framebuffer
Operating system support
Windows NT 4.0
Windows 2000
Linux
Intel SSE Optimized
AMD 3DNow! Support
3D performance
27 million Triangles/second, G-Shaded, Z-buffered, non-Textured
31 Million Anti-Aliased Vectors/second
410 Million Pixels/second fill rate, G-Shaded, Z-buffered, non-Textured
200 Million Pixels/second Trilinear Texture fill rate (Mip-mapped)
3D features
Full OpenGL 1.1 ICD with 1.2 functional extensions
D3D Acceleration w/ Texture Enviroments
Single-pass bump mapping and hardware 3D textures
Gouraud shading
Bilinear and trilinear MIP-mapping
Alpha blending
Fogging and depth cueing
Anti-aliased lines and sorted polygons
Scissoring and stippling
Overlay and stencil buffers
Z-buffering
Hardware geometry acceleration
100% OpenGL geometry pipeline
Full geometry transform processing
Full lighting calculations for 16 sources, including directional,
positional and spot
Gamma Corrected Anti-Aliased Lines
Back Face Culling
Occlusion Culling
Linked Queues
Connectors
Two DVI-I Digital Monitor Output
StereoGraphics Connectors
Broadcast video
Bilinear scaling (up/down)
YUV-RGB converter for video and textures
Supports 422 YUV & RGB Pixels
2, Triple Buffered, Video Overlays
RAMDAC
300 MHz / 30-bit Palette DAC
Form factor
Single, Full Length AGP
2D display modes: resolutions and refresh
rates (Hz) in 16.7M colors:
Monitor Resolution Max Refresh Rate (Hz)
640x480 100
800x600 100
1024x768 100
1152x864 100
1280x960 100
1280x1024 100
1600x1000 85
1600x1024 85
1600x1200 85
1792x1344 60
1920x1200 76
2048x768 85
2304x864 85
2560x960 75
2560x1024 75
3200x1024 60
3200x1200 50
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