XPERT 2000 PRO
The best value in 3D graphics and DVD
XPERT 2000 PRO AT A GLANCE
Up to 32MB of powerful memory
ATI RAGE 128 PRO graphics engine
32-bit true color 3D graphics up to 1920x1200
Hardware DVD video playback
2D graphics up to 1920x1200@85 Hz
Full DirectX, Direct3D and OpenGL acceleration
AGP Univeral Bus (for AGP 2X/4X systems)
Available white-box versions:
32MB AGP
16MB AGP
8MB AGP with optional Digital Visual Interface (DVI) connector for
Digital Flat Panels (OEM availability only)
The 3D and DVD Value Leader
No other graphics upgrade offers so many features at such a low price
Gives PCs 32MB of graphics memory at the price of 16MB
Perfect graphics upgrade for Pentium® II 300 MHz (or compatible) systems
and up
Avoid the pitfall of high graphics costs by adding 32MB and DVD in one
solution
32MB of Graphics Power!
Get the graphics horsepower that today's top 3D games crave
Up to 32MB of on-board memory delivers incredible 3D visual quality
Experience smooth detailed 3D graphics action and rich 3D textures like
fog, water depth and lighting
More memory also means faster 3D game play with no jerkiness
Hardware DVD Video Playback
Built-in hardware DVD technology saves you the hassle and expense of
buying a separate MPEG-2/DVD decoder card
Process full-frame rate, full-screen MPEG-2 or DVD video
Free up a valuable slot in your computer
ATI RAGE 128 PRO 3D and 2D Graphics
ATI RAGE 128 PRO graphics technology
Maximum 3D resolution of 1920x1440 (16-bit color or 65,000 colors)
32-bit true color (16.7 million colors) 3D graphics up to 1920x1200
Advanced 3D features including an 8 million triangles/second setup
engine, twin cache architecture, complete alpha blending, video textures,
texture lighting and single-pass multi-texturing
Power all business applications with 32-bit true color 2D graphics
support up to 1600x1200 at 85Hz
Acceleration of DirectX, Direct3D and OpenGL applications
Full acceleration of, and compliance with, Direct3D and OpenGL
applications
Experience cool effects like Z-based fog for incredible realism with
advanced 3D architecture
Optimized for DirectX, supporting DirectX features such as
multi-texturing, stencil planes and bump mapping
Check out the RAGE 128 PRO FAQ
SPECIFICATIONS
System Requirements
Pentium® III/II, AMD K6/Athlon or compatible with AGP 2X or AGP 2X/4X
universal slot
AGP 2.0 compliant
Software requires CD-ROM drive
DVD requires DVD drive (supported under Windows 98/95b only)
Graphics Controller
ATI RAGE 128 PRO
RAMDAC
300 MHz for flicker free display
Operating Systems Support
Windows 2000 - click here for Windows 2000 FAQ
Windows 98
Windows 95b
Windows NT 4.0 (DVD playback not supported under Windows NT)
Memory Configurations
8MB with optional DVI (OEM availability only)
16MB (whitebox and multipack)
32MB (retail, whitebox and multipack)
Monitor Support
CRT Monitor: 15 pin VGA connector
Standard DVI-D connector: display support up to UXGA resolution
(1600x1200) (DVI version only)
Display Support
Register compatible with VGA
BIOS compatible with VESA for super VGA
DDC1/2b/2b+ monitor support
VESA Display Power Management Support
Separate horizontal & vertical sync at TTL levels
3D Acceleration Features
OpenGL ICD for Windows NT 4.0 & Windows 98/95
DirectX, Direct3D, DirectDraw
Triangle Setup Engine
Texture Cache
Bilinear/Trilinear Filtering
Line & Edge Anti-Aliasing
Texture Compositing
Specular Highlights
Perspectively Correct Texture Mapping
Mip-Mapping
Z-buffering and Double-buffering
Fog effects, texture lighting, video textures, reflections, shadows,
spotlights, LOD biasing and texture morphing
Warranty
5-year limited warranty
2D Display Modes (32MB version): Resolutions, Colors and Maximum Refresh
Rates (Hz)
Resolution 640x 480 800x 600 1024x 768 1152x 864 1280x 1024 1600x 1200
1920x 1200
256 colors 200 200 200 160 130 90 85
65K colors 200 200 200 160 130 90 85
16.7M colors(32bpp) 200 200 200 160 130 90 85
Maximum 3D Resolution(Hz)
32MB 8MB
65K colors 1920x1440 1280x1024
16.7M colors (32bpp) 1920x1200 1024x768
Footnote: Maximum 3D resolution and colors supported with specified
memory using double buffered setting and z-buffer.
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