| CMX2A MX 64MB
         
      GeForce2 MX 3D Game with 128-bit 64MB memory. 
       
      Introducing the game accelerator for the masses - CMX2A 64MB 128-bit 
      memory bus. Powered by the GeForce2 MX, this incredible accelerator with 
      2nd-generation Transform and Lighting (T&L) engines provides 
      processing power of up to 20 million triangles per second and fill rates 
      of up to 700 Megatexels per second to the mainstream. Also featuring the 
      NVIDIA Shading Rasterizer (NSR), CMX2A MX includes advanced per-pixel 
      shading capabilities let you to experience realistic visual effects. It 
      supports TV-out and its auto-detection design for NTSC/PAL TV system makes 
      3D Gaming on Big TV screen a easy task with this single board. It is best 
      recommended as ideal solution for high resolution 3D Gaming. 
       
      Best of all, the CMX2A MX includes everything you can expect from a 3D 
      accelerator: 256-bit graphics architecture, AGP 4X with Fast Writes 
      support, true color 32-bit 3D rendering, 32-bit Z/stencil buffer, DXTC 
      texture compression for Direct3D® and OpenGL® and superior video 
      capabilities including MPEG1 and MPEG2 playback. 
       
      Specification of CMX2A 
      -Graphics Engine NVIDIA® GeForce2 MX™ 
      -256-bit GPU Graphics Architecture 
      -Onboard Memory 64MB of SDR Memory 
      -Integrated high speed 350MHz RAMDAC 
      -AGP 4X with Fast Write 
      -350 million Peak Fill Rate (Pixels/Sec). 
      -20 million Triangles Per Second (Peak Rate). 
      -3D Rendering Pipelines. 
      -Texture-Mapped, Lit Pixels Per Clock Cycle. 
      -Single Pass Multi-Texturing Support. 
      -Transform & Lighting Engine Second Generation. 
      -Render with Geometry. 
      -Complete DirectX 7 Support. 
      -100% Hardware Triangle Setup. 
      -Cubic Environment Mapping in Hardware. 
      -Texture Blend Support. 
      * Advanced Texture Filtering 
      * Per-pixel lighting and shading 
      * Projective Textures 
      * Procedural Textures 
      * Texture Modulation 
      * Light and reflection maps 
      * DXTC Texture compression 
      * Bump Mapping 
      -Backend Blend. 
      -Per Pixel Perspective Correct Texture Mapping. 
      -Full Scene, Order Independent Anti-Aliasing 
      Z-Buffer. 
      -Stencil Buffer. 
      -Hardware Acceleration (Windows GDI). 
      -Fast 32-Bit VGA/SVGA Support. 
      -Multi-Buffering. 
      -Video Acceleration (DirectShow, MPEG-1, MPEG-2, 
      Indeo). 
      -X & Y Smooth Up and Down Scaling with Filtering. 
      -Per-Pixel Color Keying. 
      -Hardware Color Space Conversion/Filtering YUV 4:2:2 
      and 4:2:0. 
      -VESA DDC2B + DPMS. 
      -Support for TV-out feature option. 
       
      Model Available : 
      CMX2A - MX w/64MB SDR 
      CMX2A-TV - MX w/64MB SDR & TV-out 
       
      All models bundled with S/W DVD. 
       
      Shipment as from May with this model will comes with the latest Nvidia MX 
      400 chipset.  |