CMX2D TwinView (CRT+CRT)+ TV

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PowerGENE CMXDV --- nVIDIA GeForce 2 MX TwinView Monitor with TV-outfeature.
Model No.:
CMXDV with 2 CRT Monitor TV-out Integrated.
See more, do more, and get more with TwinView Display Monitor + Gaming on TV !!

CMXDV series is based on the Nividia GeForce 2 MX pioneered TwinView Display monitor & TV-out feature. It is an innovative, forward-looking technology that allows a single graphics card to support the independent output of different images to two separate analog CRT or LCD displays even with 3D Gaming. See more with spreadsheets stretched across two monitors offers you a deluge of new PC possibilities that will increase your productivity, streamline time-consuming tasks and ensures more bang-for-your-buck !

A stunning array of configuration options and operating modes makes TwinView display an incredibly flexible multi-monitor solution perfectly tailored for a wide range of users including businessmen, financial analysts, stock traders, graphics artists, web developers, and writers.

It is the best Choice recommended for the Powerful 3D Game Users.

Bundled Bonus :
△ S/W DVD Player.

Specification :
△ nVIDIA GeForce2 MX GPU, 256-bit 2D & 3D graphics
architecture.
△ AGP 2X/4X with Fast Writes and Execute Mode.
△ Provides High-speed 32MB SDRAM memory with up to
2.8 GB/sec memory bandwidth.
△ Integrated 350MHz RAMDAC, resolution up to 2048 x
1536 @75Hz
△ Supports up to 20M triangles/sec through its 2nd
Generation T&L and setup.
△ Full acceleration for Microsoft DirectX 7 and
OpenGL 1.2 ICD.
△ Support NTSC/PAL TV-Out with flicker filter.

High-Quality 3D Feature:

△ nVIDIA 2nd Generation T&L, 256-bit GeForce2 MX
GPU.
△ Provides up to 700-Mtexels Fill Rate & 20M
triangles/sec setup.
△ Order independent Full Scene Multi-sample Anti-
aliasing.
△ 32-bit color with 32-bit z/stencil for better
images quality in high-fidelity 3D applications.
△ DirectX and S3TC texture compression.
△ Support multi-texturing, Hardware bump mapping
(Embossing, Dot Product3 & EMBM), light maps,
reflection maps, Full-Scene Hardware Anti-Aliasing
(HW FSAA), trilinear and 8-tap anisotropic
filtering.
△ Multi-buffering (double, triple, quad buffering)
for smooth animation and video playback.
△ Multiple video windows with hardware color space
conversion and filtering.
△ BRDF (Bidirectional Reflectance Distribution
Function) support Video acceleration for Direct
Show and MPEG-1, MPEG-2, and Indeo.
△ Supports hardware effects, such as: Motion Blur,
Depth of Field via D3D8.
△ Full support of DXTC and S3TC via DX and OpenGL
correspondingly.
△ Supports the large textures for photo-realistic
quality.



Note: Shipment after May will be incorporated with MX 400 chipset.


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