CMX2P PCI 32MB MX 200
Model No.:
CMX2P: 32MB w/o TV-out
CMX2P: 32MB TV-out
PowerGENE CMX2P --- nVIDIA PCI Bus GeForce MX200
Powered by nVIDIA GeForce MX400 GPU which succeeds GeForce2 GTS
breakthrough 3D architecture for high 2D/3D performance at mainstream
price point.
Powercolor CMX2P PCI Bus Geforce 2 MX 200 series focuses on providing
alternative solutions to benefit its customers by cost cut. As the 32MB,
64-bit data bus, and PCI bus game card in the market utilising nVIDIA
Virtual AGP 8X patent, the Powercolor Geforce2 MX200 PCI version assures
the better performance than any other PCI game card. Users who do not
have AGP available hardware can obtain upgrade gaming enjoyment simply
by using this most powerful PCI MX 200 card with their current devices.
With itis full features like transform & lighting, per-pixel
shading, advanced video processing and 32MB SDRAM, you will experience
powerful and realistic 3D world
Bundled Bonus :
△ S/W DVD Player
Specification :
△ nVIDIA GeForce MX200 256-bit GPU, 64-bit memory
architecture.
△ PCI Bus Nvidia Virtual AGP 8X Patent.
△ Provides High-speed 32MB SDRAM memory with up to
2.8 GB/sec memory bandwidth.
△ Integrated 350MHz RAMDAC, resolution up to 2048 x
1536 @75Hz
△ Supports up to 20M triangles/sec through its 2nd
Generation T&L and setup.
△ Full acceleration for Microsoft DirectX 7 and
OpenGL 1.2 ICD.
△ TV-Out(NTSC/PAL) + CRT
High-Quality 3D Feature:
△ nVIDIA 2nd Generation T&L, 256-bit GeForce MX200
GPU.
△ Provides up to 700-Mtexels Fill Rate & 20M
triangles/sec setup.
△ Order independent Full Scene Multi-sample Anti-
aliasing.
△ 32-bit color with 32-bit z/stencil for better
images quality in high-fidelity 3D applications.
△ DirectX and OpenGL support.
△ Support multi-texturing, Hardware bump mapping
(Embossing, Dot Product3 & EMBM), light maps,
reflection maps, Full-Scene Hardware Anti-Aliasing
(HW FSAA), trilinear and 8-tap anisotropic
filtering.
△ Multi-buffering (double, triple, quad buffering)
for smooth animation and video playback.
△ Multiple video windows with hardware color space
conversion and filtering.
△ BRDF (Bidirectional Reflectance Distribution
Function) support Video acceleration for Direct
Show and MPEG-1, MPEG-2, and Indeo.
△ Supports hardware effects, such as: Motion Blur,
Depth of Field via D3D8.
△ Full support of DXTC and OpenGL correspondingly.
△ Supports the large textures for photo-realistic
quality.
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