CMX6DV MX 400 DVI
Geforce 2 MX 400 最物超所值的選擇
Powercolor Geforce 2 MX 400 64MB Tri-view
您想要享受64MB Geforce 2 MX 400的高解析度,同時擁有多螢幕輸出(CRT/DVI
Dual Views and TV-Out)的進階功能嗎?Powercolor 全新推出的64MB
Geforce 2 MX 400 Tri-view
顯示卡,正是市面上唯一能滿足此項要求的產品。撼訊科技邀請所有玩家,一同來體驗64MB
SDRAM所帶來令人驚艷的表現,及更有彈性的螢幕輸出操控。
在目前的市面上,以nVIDIA GeForce MX400 晶片為GPU所設計的顯示卡,已經成為廣受歡迎的主流產品,在記憶體的配備上,也陸續有廠商推出內建64MB升級版顯示卡,以提供使用者更高的解析度。這款配備高速64MB
SDRAM的Powercolor Geforce 2 MX400
系列,正是此種性能突出,但是價格實惠的產品。
在產品設計的前瞻性方面,隨著越來越多消費者採用數位訊號傳輸的LCD
螢幕,支援數位輸出的DVI
埠,將逐漸成為顯示卡上不可或缺的配備,以減少訊號在數位與類比間來回轉換的次數,提高影像輸出的品質,Powercolor
Geforce 2 MX 400 Tri-view 是目前市場上64MB 的MX400顯示卡中,唯一支援數位DVI
介面的產品。.
在追求表現升級的同時,撼訊科技的Geforce 2 MX400系列,也針對廣大的中階消費者,提出最貼心、最經濟的升級方案。除了AGP
規格的產品外,也提供為PCI規格產品使用者量身定作的64MB
PCI 版本。這款市面上威力最強大的PCI顯示卡,不僅是唯一配備64MB記憶體、匯流排的傳輸頻寬達128
bit的產品,更採用nVIDIA Virtual AGP 8X
專利技術,在不增加中央處理器負荷的情況下,提供使用者PCI規格產品中最頂級的解析度。因此,您不必花大錢在添購支援AGP規格的硬體上,即可享受相對優質的升級快感。
此外,如果您是追求高性能的專業級玩家,那您一定不能錯過Powercolor
Geforce MX400 系列中的32MB DDR版本。撼訊科技的Geforce2 MX400系列有最齊全的產品規格,以滿足消費者不同的需求,在此邀請您在六月份親自到台北國際電腦大展會場(F249,
250, 263, 264,),實際體驗3D加速的樂趣。
相關產品訊息,請至www.powercolor.com.tw網站查詢
Bundled Bonus :
△ S/W DVD Player + 1 Full version 3D Game.
Specification :
△ nVIDIA GeForce MX400 GPU, 128-bit 2D & 3D graphics architecture.
△ AGP 2X/4X with Fast Writes and Execute Mode.
△ Provides High-speed 64MB SDRAM memory with up to 2.8 GB/sec memory
bandwidth.
△ Integrated 350MHz RAMDAC, resolution up to 2048 x 1536 @75Hz
△ Supports up to 20M triangles/sec through its 2nd Generation T&L
and setup.
△ Full acceleration for Microsoft DirectX 7 and OpenGL 1.2 ICD.
△ Support NTSC/PAL TV-Out with flicker filter.
High-Quality 3D Feature:
△ nVIDIA 2nd Generation T&L, 128-bit GeForce2 MX GPU.
△ Provides up to 700-Mtexels Fill Rate & 20M triangles/sec setup.
△ Order independent Full Scene Multi-sample Anti-aliasing.
△ 32-bit color with 32-bit z/stencil for better images quality in
high-fidelity 3D applications.
△ DirectX and S3TC texture compression.
△ Support multi-texturing, Hardware bump mapping (Embossing, Dot
Product3 & EMBM), light maps, reflection maps, Full-Scene Hardware
Anti-Aliasing (HW FSAA), trilinear and 8-tap anisotropic filtering.
△ Multi-buffering (double, triple, quad buffering) for smooth animation
and video playback.
△ Multiple video windows with hardware color space conversion and
filtering.
△ BRDF (Bidirectional Reflectance Distribution Function) support Video
acceleration for Direct Show and MPEG-1, MPEG-2, and Indeo.
△ Supports hardware effects, such as: Motion Blur, Depth of Field via
D3D8.
△ Full support of DXTC and S3TC via DX and OpenGL correspondingly.
△ Supports the large textures for photo-realistic quality.
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