PowerGENE CMX6P --- nVIDIA PCI Bus GeForce MX400 
       
      Model No.: 
      CMX6P: 64MB w/o TV-out 
      CMX6P: 64MB TV-out
        
      Powered by nVIDIA GeForce MX400 GPU which succeeds GeForce2 GTS 
      breakthrough 3D architecture for high 2D/3D performance at mainstream 
      price point. 
       
      Powercolor CMX6P PCI Bus Geforce 2 MX 400 series focuses on providing 
      alternative solutions to benefit its customers by cost cut. As the only 
      64MB, 128-bit data bus, and PCI bus game card in the market utilising 
      nVIDIA Virtual AGP 8X patent, the Powercolor Geforce2 MX400 PCI version 
      assures the better performance than any other PCI game card. Users who do 
      not have AGP available hardware can obtain upgraded gaming enjoyment 
      simply by using this most powerful PCI MX 400 card with their current 
      devices. 
       
      With its full features like transform & lighting, per-pixel shading, 
      advanced video processing and 32/64MB SDRAM, you will experience powerful 
      and realistic 3D world 
       
      Bundled Bonus : 
      △ S/W DVD Player. 
       
      Specification : 
      △ nVIDIA GeForce MX400 GPU, 128-bit memory, 256-bit 
      3D processor architecture. 
      △ PCI Bus Nvidia Virtual AGP 8X Patent. 
      △ Provides High-speed 64MB SDRAM memory with up to 
      2.8 GB/sec memory bandwidth. 
      △ Integrated 350MHz RAMDAC, resolution up to 2048 x 
      1536 @75Hz 
      △ Supports up to 20M triangles/sec through its 2nd 
      Generation T&L and setup. 
      △ Full acceleration for Microsoft DirectX 7 and 
      OpenGL 1.2 ICD. 
      △ TV-Out(NTSC/PAL) + CRT display. 
       
      High-Quality 3D Feature: 
      △ nVIDIA 2nd Generation T&L, 256-bit GeForce MX400 
      GPU. 
      △ Provides up to 800-Mtexels Fill Rate & 20M 
      triangles/sec setup. 
      △ Order independent Full Scene Multi-sample Anti- 
      aliasing. 
      △ 32-bit color with 32-bit z/stencil for better 
      images quality in high-fidelity 3D applications. 
      △ DirectX and OpenGL support. 
      △ Support multi-texturing, Hardware bump mapping 
      (Embossing, Dot Product3 & EMBM), light maps, 
      reflection maps, Full-Scene Hardware Anti-Aliasing 
      (HW FSAA), trilinear and 8-tap anisotropic 
      filtering. 
      △ Multi-buffering (double, triple, quad buffering) 
      for smooth animation and video playback. 
      △ Multiple video windows with hardware color space 
      conversion and filtering. 
      △ BRDF (Bidirectional Reflectance Distribution 
      Function) support Video acceleration for Direct 
      Show and MPEG-1, MPEG-2, and Indeo. 
      △ Supports hardware effects, such as: Motion Blur, 
      Depth of Field via D3D8. 
      △ Full support of DXTC and OpenGL correspondingly. 
      △ Supports the large textures for photo-realistic 
      quality. 
    
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