KYRO 32


     

  • Powered by KYRO 4000 AGP 2x/ 4x 128-bit 2D/3D/Video Accelerator
     
  • 64MB SDRAM with memory clock@110Mhz and chipset core clock@115Mhz
     
  • Fast 128-bit 2D Engine & integrated DVD Decode Assist Motion compensation
     
  • Superfill rate technology for best 3D image Quality.
     
  • Deferred Texturing technique for only visible pixels are textured and rendered
     
  • Supports all industry standards PC 99A, DirectX & OpenGL.
     
  • Integrated 270Mhz RAMDAC support up to 1920x1280 true color@75Hz refreshrate
     
  • Support NTSC/PAL TV-Out with flicker filter
     
  • Flat and Gouraud shading/ Perspective texturing and shading.
     
  • 8 layer Multi-texturing support/ 32-bit Z/ Stencil buffer
     
  • Internal True color 32-bit ARGB internal rendering and layer blending
     
  • Full tile blend buffer/ Z load/ YUV and DXT textures.
     
  • Table and per vertex fog/ Palletised textures.
     
  • 16/ 32-bit textures. n Point, bilinear, trilinear and anisotropic filtering.
     
  • Full range of OpenGL and D3D blend modes.
     
  • Specular highlights/ Alpha test/ Full scene anti-aliasing (FSAA)
     
  • Direct 3D Environment Bump Mapping (EMB) supported
     
  • Bundle with S/W DVD Player & Full version 3D Games
     
  • Operating System Support Windows 9X/ Me, NT4.0 and Win2000 display drivers.
     


 


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