3D Blaster 4 MX460
A big step-up in power for the enthusiastic gamer.
The 3D Blaster® 4 MX460 is a giant step forward for the gamer on a
budget. Built on the stunning NVIDIA® GeForce4™ platform, it offers 64MB of
128-bit DDR memory at 550 MHz, nView™ display technology, Lightspeed Memory
Architecture™ II and Accuview Antialiasing™. It's perfect for gamers who
want massive power, with AGP 2x and 4x support, 1.2 billion texel/second
fill rate, 38 million triangles/second and 8.8GB/second memory bandwidth -
yet it's very easy to set up for incredible graphics quality. And with
simultaneous TV and monitor output, it's great for home entertainment too!
Based on NVIDIA® GeForce4™ MX460 chipset, with 64MB of 128-bit DDR memory
at 550 MHz.
GeForce4™ integrated graphics processor and dual 350MHz RAMDACs deliver
all functionality smoothly and powerfully.
Maximum flexibility in display options and control, with nView™
technology.
8.8GB/second memory bandwidth for unmatched performance, with Lightspeed
Memory Architecture™ II.
Unbeatable visual quality and frame rates, with Accuview Antialiasing™.
Stunning full-screen DVD performance and TV-out at up to 1024x768.
Architecture Highlights
GeForce4™ graphics processing unit
64MB 550MHz DDR Memory
38M triangles/sec
8.8 GB/sec Memory Bandwidth
1.2 Billion Texels per Second
TV and VGA Output
Lightspeed Memory Architecture™ II
Specifications
256-bit graphics architecture
AGP 2X and 4X support
Memory configuration 64MB of DDR Memory 550MHz
Dual 350MHz RAMDAC
Hardware Features
nView™ Display Technology
High Performance Accuview™ Hardware Antialiasing
Lightspeed Memory Architecture™ (LMA) II
Video Processing Engine (VPE)
MX Memory Crossbar
NVIDIA® Shading Rasterizer™ (NSR)
2nd Generation T&L Engines
3D Features
NVIDIA® Shading Rasteriser™ (NSR)
Advanced per-pixel, perspective-correct texturing and Shading
Cube environment mapping
Per-pixel dot product 3 bump mapping
Per-pixel lighting and shading
Projective/Procedural textures
Multi-texture and multi-pass
Texture modulation
Per-pixel Bump mapping
Light/Reflection maps
BRDF Support: Bi-Directional Reflectance Distribution Functions
DirectX® texture compression
Fog and Depth Cueing
2D Features
High Performance 256-bit 2D acceleration
DVD sub-picture alpha blended compositing
Video acceleration for DirectShow, MPEG-1, MPEG-2, and Indeo
Warranty
2-year limited warranty covering parts and labour