3D Blaster 4 MX460

A big step-up in power for the enthusiastic gamer.

The 3D Blaster® 4 MX460 is a giant step forward for the gamer on a budget. Built on the stunning NVIDIA® GeForce4™ platform, it offers 64MB of 128-bit DDR memory at 550 MHz, nView™ display technology, Lightspeed Memory Architecture™ II and Accuview Antialiasing™. It's perfect for gamers who want massive power, with AGP 2x and 4x support, 1.2 billion texel/second fill rate, 38 million triangles/second and 8.8GB/second memory bandwidth - yet it's very easy to set up for incredible graphics quality. And with simultaneous TV and monitor output, it's great for home entertainment too!

Based on NVIDIA® GeForce4™ MX460 chipset, with 64MB of 128-bit DDR memory at 550 MHz.

GeForce4™ integrated graphics processor and dual 350MHz RAMDACs deliver all functionality smoothly and powerfully.

Maximum flexibility in display options and control, with nView™ technology.

8.8GB/second memory bandwidth for unmatched performance, with Lightspeed Memory Architecture™ II.

Unbeatable visual quality and frame rates, with Accuview Antialiasing™.

Stunning full-screen DVD performance and TV-out at up to 1024x768.

Architecture Highlights

GeForce4™ graphics processing unit

64MB 550MHz DDR Memory

38M triangles/sec

8.8 GB/sec Memory Bandwidth

1.2 Billion Texels per Second

TV and VGA Output

Lightspeed Memory Architecture™ II

Specifications

256-bit graphics architecture

AGP 2X and 4X support

Memory configuration 64MB of DDR Memory 550MHz

Dual 350MHz RAMDAC

Hardware Features

nView™ Display Technology

High Performance Accuview™ Hardware Antialiasing

Lightspeed Memory Architecture™ (LMA) II

Video Processing Engine (VPE)

MX Memory Crossbar

NVIDIA® Shading Rasterizer™ (NSR)

2nd Generation T&L Engines

3D Features

NVIDIA® Shading Rasteriser™ (NSR)

Advanced per-pixel, perspective-correct texturing and Shading

Cube environment mapping

Per-pixel dot product 3 bump mapping

Per-pixel lighting and shading

Projective/Procedural textures

Multi-texture and multi-pass

Texture modulation

Per-pixel Bump mapping

Light/Reflection maps

BRDF Support: Bi-Directional Reflectance Distribution Functions

DirectX® texture compression

Fog and Depth Cueing

2D Features

High Performance 256-bit 2D acceleration

DVD sub-picture alpha blended compositing

Video acceleration for DirectShow, MPEG-1, MPEG-2, and Indeo

Warranty

2-year limited warranty covering parts and labour

 


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