3D Blaster 4 Titanium 4400
The best choice for gaming without limits.
The 3D Blaster® 4 Titanium 4400 is the best solution for incredible
gaming performance. With the NVIDIA® nfiniteFX™ II engine for virtually
infinite special effects, 128MB of DDR RAM at 550 MHz, new pixel and vertex
shaders for ultra-real effects, animations and surface textures, it
processes up to 125 million triangles/second with a fill rate up to 4.4
billion samples/second. It optimises nView™ display technology, Lightspeed
Memory Architecture™ II and Accuview Antialiasing™ via a new graphics core
with dual 350MHz RAMDACs and bandwidth up to 8.8GB/second. Compatible with
AGP 2x and 4x, and with VGA, DVI and TV-out, it's also easy to configure and
control.
Based on NVIDIA® GeForce4™ Titanium 4400 chipset, with 128MB DDR RAM at
550 MHz.
Dual programmable Vertex Shaders and advanced programmable Pixel Shaders
for ultimate realism in 3D imaging and effects, animations, surfaces and
textures, with the nfiniteFX™ II Engine.
Integrated graphics processor and dual 350MHz RAMDACs for smoothness and
power at up to 1.12 trillion operations/second.
8.8GB/second memory bandwidth optimised via Lightspeed Memory
Architecture™ II.
Unbeatable visual quality, 125 million triangles/second and 4.4 billion
samples/second fill rates, with Accuview Antialiasing™.
Stunning full-screen DVD performance, with integrated TV encoder and
nView for maximum flexibility in display options and control.
Architecture Highlights
GeForce4™ graphics processing unit
128MB 550MHz Double Data Rate (DDR) Memory
1.12 Trillion Operations Per Second
125M triangles/sec
8.8 GB/sec Memory Bandwidth
4.4 Billion AA Samples per Second Fill Rate
VGA, TV and DVI-Output
Lightspeed Memory Architecture™ II
Specifications
256-bit graphics architecture
AGP 2X and 4X support
Memory configuration 128MB of DDR Memory 550MHz
Dual 350MHz RAMDAC
Hardware Features
NVIDIA® nfiniteFX™ II Engine
Programmable Vertex Shaders
Programmable Pixel Shaders
Lightspeed Memory Architecture™ II
Accuview Antialiasing™
nView™ Display Technology
Transform and Lighting (T&L) engines
3D Features
nfiniteFX™ II Engine
Dual Programmable Vertex Shaders featuring
Procedural Deformations
Matrix Palette Skinning
Keyframe Interpolation
Radial, Elevation & Non-linear fog effects
Fish-eye, Wide angle, Fresnel & Water refraction lens effects
Programmable Pixel Shader featuring
Phong-style per-pixel lighting
Dot3 bump mapping
Environmental Bump mapping (EMBM)
Emboss bump mapping
Procedural textures
Per Pixel Reflections
2D Features
High Performance 256-bit 2D acceleration
DVD sub-picture alpha blended compositing
Video acceleration for DirectShow, MPEG-1, MPEG-2, and Indeo
Warranty
2-year limited warranty covering parts and labour