3D Blaster 4 Titanium 4600
Ultimate power - for the ultimate entertainment experience.
The awesome 3D Blaster® 4 Titanium 4600 opens a new era in extreme
gaming. It delivers virtually infinite 3D special effects, ultra-real
images, animations and surface textures via the new NVIDIA® nfiniteFX™ II
engine and a new graphics core with 128MB of DDR RAM at 650 MHz, dual 350MHz
RAMDACs and a bandwidth of 10.4GB/second. It will process up to 1.23
trillion operations/second and 136 million triangles/second and optimises
proprietary NVIDIA® technologies like nView™, Lightspeed Memory
Architecture™ II and Accuview Antialiasing™. With VGA, DVI and TV-out
connectivity, together with AGP 2x/4x compatibility and support for dual
TV/monitor outs, the 3D Blaster® 4 Titanium 4600 is the ultimate graphics
system for gaming.
Based on NVIDIA® GeForce4™ Ti4600 processor with 128MB of DDR RAM at 650
MHz, 10.4GB/second memory bandwidth and Lightspeed Memory Architecture™ II.
Dual programmable Vertex Shaders and advanced programmable Pixel Shaders
for ultimate realism in 3D imaging and effects, animations, surfaces and
textures, with the nfiniteFX™ II Engine.
Integrated graphics processor and dual 350MHz RAMDACs deliver
functionality at up to 1.23 trillion operations/second.
Unbeatable visual quality, 136 million triangles/second and 4.8 billion
samples/second fill rates, with Accuview Antialiasing™.
Stunning full-screen DVD performance, with integrated TV encoder and
Video Processing Engine.
Maximum flexibility in display options and control, with nView™.
Architecture Highlights
GeForce4™ graphics processing unit
128MB 650MHz Double Data Rate (DDR) Memory
1.23 Trillion Operations Per Second
136 Million triangles/sec
10.4 GB/sec Memory Bandwidth
4.8 Billion AA Samples per Second Fill Rate
VGA, TV and DVI-Output
Lightspeed Memory Architecture™ II
Specifications
256-bit graphics architecture
AGP 2X and 4X support
Memory configuration 128MB of DDR Memory 650MHz
Dual 350MHz RAMDAC
Hardware Features
NVIDIA® nfiniteFX™ II Engine
Programmable Vertex Shaders
Programmable Pixel Shaders
Lightspeed Memory Architecture™ II
Accuview Antialiasing™
nView™ Display Technology
Transform and Lighting (T&L) engines
3D Features
nfiniteFX™ II Engine
Dual Programmable Vertex Shaders featuring
Procedural Deformations
Matrix Palette Skinning
Keyframe Interpolation
Radial, Elevation & Non-linear fog effects
Fish-eye, Wide angle, Fresnel & Water refraction lens effects
Programmable Pixel Shader featuring
Phong-style per-pixel lighting
Dot3 bump mapping
Environmental Bump mapping (EMBM)
Emboss bump mapping
Procedural textures
Per Pixel Reflections
2D Features
High Performance 256-bit 2D acceleration
DVD sub-picture alpha blended compositing
Video acceleration for DirectShow, MPEG-1, MPEG-2, and Indeo
Warranty
2-year limited warranty covering parts and labour