3D Blaster GeForce 2 MX200 PCI

Better graphics performance for the PCI bus.

The 3D Blaster® 2 MX200™ PCI brings advanced NVIDIA® chipset technology to the non-AGP PC market. An ideal and affordable upgrade choice for the general PC user, perhaps with an older PC, this new graphics card is an excellent tool for going beyond the limitations of motherboard graphics chips or generic PCI graphics cards. Designed for general use, it supports everyday gaming, web browsing and office applications, using NVIDIA® features to support faster screen refreshes and crisper graphics. Supplied with 32MB of SDR RAM, features include second generation T&L, the NVIDIA® Shading Rasteriser™, Cube Environment Mapping, Per-Pixel Bump Mapping, and High-Performance Hardware Anti Aliasing, plus support for DirectX®.

Better performance - very affordable pricing.

An excellent upgrade choice for the older PC, PCs with motherboard graphics, non-AGP PCs.

Faster screen action, clearer images, better 3D effects.

Second generation T&L plus NVIDIA® Shading Rasteriser™.

DirectX® Texture Compression and High-Performance Hardware Anti-Aliasing.

Advanced NVIDIA® technologies for compatibility, quality and reliability.

Architectural Highlights

NVIDIA® Unified Driver Architecture™

High-Definition Video Processor

2nd-generation T&L Engines

Per-Pixel Shader

Single Data Rate (SDR) Memory

Specification

Memory configuration 32MB of SDR

700M texel Fill Rate

20M triangles/sec through T&L and Setup

4 texels per clock with HyperTexel™

300MHz Palette-DAC

3D Features

DirectX® & S3TC Texture Compression

Optimized DirectX® and OpenGL® acceleration

4 texture-mapped, filtered, lit texels per clock cycle

Single pass multi-texturing

Hardware Anti-Aliasing

32-bit Color with 32-bit Z/Stencil

High Quality Texture Filtering, including Anisotropic

Advanced per-pixel, perspective-correct texturing and shading

Per-pixel dot product 3 bump mapping

Per-pixel lighting and shading

Cube environment mapping

Projective textures

Procedural textures

Multi-texture and multi-pass

Texture modulation

Light maps

Reflection maps

BRDF Support: Bi-Directional Reflectance Distribution Functions

DirectX® texture compression

Fog and Depth Cueing

Radial or Linear

Per-vertex or per-pixel

2D Features

High Performance 2D acceleration

Optimized for multiple color depths including 32, 24, 16,15 and 8-bits per pixel

True-color hardware cursor

Multi-buffering (double, triple, quad buffering) for smooth animation and video playback

X and Y smooth upscaling and downscaling

Per-pixel color keying

Multiple video windows with hardware color space conversion (YUV 4:2:2 and 4:2:0) and 5-tap horizontal by 3-tap vertical filtering

DVD sub-picture alpha blended compositing

Video acceleration for DirectShow, MPEG-1, MPEG-2, and Indeo

Drivers

Windows® 98, Windows® 2000, Windows® Me, Windows® NT 4.0 and Windows® XP display drivers

Fully compatible with Microsoft® DirectX®

Fully compliant support for OpenGL® 1.2 for all Windows® operating systems

Warranty

2-year limited hardware warranty covering parts and labour

 


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