3D Blaster GeForce 2 MX PCI

 

Amazing Graphics performance at a great price (PCI bus).

The Creative GeForce2 MX PCI has been designed as the perfect upgrade for any PC gamer. It offers excellent performance at an exceptional price, along with advanced technical features.

Although positioned and priced at entry level, the GeForce2 MX PCI is a highly advanced solution. Built around the NVIDIA® engine, with 32MB of SDR RAM as standard, it delivers full 3D graphics acceleration, second generation Transform and Lighting (T&L) and NVIDIA Shading Rasteriser™ (NSR). And that’s not all! It also incorporates high-end special features like Cube Environment Mapping, Per-Pixel dot product 3 Bump Mapping, DirectX® Texture Compression and High-Performance Hardware Anti Aliasing. The result? Some of the most stunning and realistic visuals at any price.

32MB of SDR RAM

Second generation Transform and Lighting

Cube Environment Mapping

Bump Mapping

Hardware Anti Aliasing

3D Graphics acceleration

Superb games bundle: Rage Rally and Midnight GT

Architectural Highlights

NVIDIA Unified Driver Architecture™

High-Definition Video Processor

2nd-generation T&L Engines

Per-Pixel Shader

Single Data Rate (SDR) Memory

VIP 2.0 video I/O port

Specification

Memory configuration 32MB of SDR

700M texel Fill Rate

20M triangles/sec through T&L and Setup

4 texels per clock with HyperTexel™

350MHz Palette-DAC

3D Features

DirectX & S3TC Texture Compression

Optimised DirectX and OpenGL acceleration

4 texture-mapped, filtered, lit texels per clock cycle

Single pass multi-texturing

Hardware Anti-Aliasing

32-bit Colour with 32-bit Z/Stencil

High Quality Texture Filtering, including Anisotropic

Advanced per-pixel, perspective-correct texturing and Shading

Per-pixel dot product 3 bump mapping

Per-pixel lighting and shading

Cube environment mapping

Projective textures

Procedural textures

Multi-texture and multi-pass

Texture modulation

Light maps

Reflection maps

BRDF Support: Bi-Directional Reflectance Distribution Functions

DirectX texture compression

Fog and Depth Cueing

Radial or Linear

Per-vertex or per-pixel

2D Features

High Performance 2D acceleration

Optimised for multiple colour depths including 32, 24, 16,15 and 8-bits per pixel

True-colour hardware cursor

Multi-buffering (double, triple, quad buffering) for smooth animation and video playback

X and Y smooth upscaling and downscaling

Per-pixel colour keying

Multiple video windows with hardware colour space conversion (YUV 4:2:2 and 4:2:0) and 5-tap horizontal by 3-tap

vertical filtering

DVD sub-picture alpha blended compositing

Video acceleration for DirectShow, MPEG-1, MPEG-2, and Indeo

Drivers

Windows 95, Windows 98, Windows 2000, Windows Me and Windows NT 4.0 display drivers

Fully compatible with Microsoft DirectX

Fully compliant support for OpenGL 1.2 for all Windows operating systems

Warranty

3-year limited hardware warranty covering parts and labour

 


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