Hardware
Features |
Architecture
Highlights
128-bit S3 Savage4 GT/ PRO graphics accelerator
8 MB SDRAM
AGP 2X with sideband support
300MHz RAMDAC with gamma correction
S3 texture compression (S3TC) |
3D
Features |
Hardware
triangle setup engine
Dual texture pipelines capable of processing two textures onto
one pixel per clock
Single-pass multiple textures enable spectacular visual effects
such as bump maps, environmental maps, light maps, detail
textures, and reflection maps
125 million pixels/second sustained, trilinear filtered
Compatible with DirectX 6.0
Point, bilinear, trilinear, and anisotropic filtering, with
support for
MIPmapping
Specular lighting and diffuse shading 16-, 24-, or 32-bit
Z-buffering
DirectX 6 texture compression
Full-scene anti-aliasing
True color rendering |
2D
Features |
100%
compatible VGA core
VBE 2.0 compatible
128-bit GUI engine accelerates Windows GDI functions
Pipeline accelerates 8, 16, and 32 bit per pixel modes |
Card
Specifications |
AGP
2x with sideband support
VGA output
PC99 rev. 1. 0 compliant |
|