GA-GF2000 NVIDIA Geforce2 
        GTS Graphics Accelerator 
        Gigabyte GA-GF2000 graphics accelerator, powered by NVIDIA's 
        second-generation Geforce2 GTS graphics processors, delivers an 
        excellent 3D quality and 2D/3D performance. With available models 
        supporting standard video monitor and digital flat panel displays, 
        GA-GF2000 brings an outstanding 3D performance to the high performance 
        3D gaming market. 
        Visually stunning interactive 3D 
        Optimized Direct3D and OpenGL acceleration 
        Complete DirectX 7, DirectX 6 and DirectX 5 support 
        256-bit graphics engine 
        8 texture-mapped, filtered, lit texels per clock cycle 
        Single pass multi-texturing 
        32-bit Z/stencil buffer (floating point or integer) 
        OpenGL ICD for Windows R 95, Windows R 98, Windows R 2000, Anti-aliasing: 
        full scene, order independent 
        32-bit ARGB rendering with destination alpha 
        High Quality Texture Filtering, including Anisotropic 
        Advanced per-pixel, perspective-correct texturing 
        Fog and Depth Cueing 
        High performance 256-bit 2D acceleration 
        realism to 3D gaming world. Optimized for multiple color depths 
        including 32, 24, 16, 15, and 8-bits per pixel 
        True-color hardware cursor 
        Multi-buffering (double, triple, quad buffering) for smooth animation 
        and video playback 
        High performance 256-bit 2D acceleration 
        Optimized for multiple color depths including 32, 24, 16, 15, and 
        8-bits per pixel 
        True-color hardware cursor 
        Multi-buffering (double, triple, quad buffering) for smooth animation 
        and video playback 
        High quality DVD Playback 
        Enhanced Motion Compensation for full-screen, full-frame video 
        playback of all DVD resolutions 
        Advanced support for DirectDraw 
        Hardware color space conversion (YUV 4:2:2 and 4:2:0) 640 x 400 
        8/16/32 240 
        5-tap horizontal by 3-tap vertical filtering 
        8:1 upscaling and downscaling 1024 x 768 8/16/32 200 
        Per-pixel color keying 
        Multiple video windows with hardware color space conver-sion and 
        filtering 
        DVD sub-picture alpha blended compositing 
        Video acceleration for DirectShow, MPEG-1 and MPEG-2 
          
        Designed to WHQL compatibility standards 256-bit graphics engine 
        Windows R 2000, Windows R NT 4.0, Window R NT 3.5 display drivers 8 
        texture-mapped, filtered, lit texels per clock cycle 
        Windows 98 and Windows 95 display drivers, DirectDraw, Direct3D, 
        DirectVideo, ActiveX 32-bit Z/stencil buffer (floating point or integer) 
        OpenGL ICD for Windows R 95, Windows R 98, Windows R 2000, Windows NT 
        32-bit ARGB rendering with destination alpha 
        TV Out (Optional) 
        Digital video output by integrated NTSC/PAL encoders 
        Complete S-VHS & Composite Video-Output Ports support 
        Up to 800 x 600 TV-out resolutions 
          
          
          
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