GF3500-TF

nVIDIA GeForce3 Ti 500 Graphics Accelerator

Visually stunning interactive 3D

Visually stunning interactive 3D

OpenGL 1.2 and lower

DirectX Version 8.1 and lower

3.2 billion AA samples per second fill rate

8.0GB/sec memory bandwidth

Lightspeed Memory Architecture amplifies memory bandwidth

NfiniteFX? engine for full programmability

Lightspeed Memory Architecture for unmatched performance

Surface engine for high-order surfaces and patches

HRAA- high-resolution antialiasing

DirectX and S3TC texture compression

Hardware accelerated real-time shadows

True, reflective bump mapping

256-bit graphics engine

8 texture-mapped, filtered, lit texels per clock cycle

Single pass multi-texturing

32-bit Z/stencil buffer (floating point or integer)

Anti-aliasing: full scene, order independent

32-bit ARGB rendering with destination alpha

High Quality Texture Filtering, including Anisotropic

Advanced per-pixel, perspective-correct texturing

Fog and Depth Cueing

High-quality HDTV/DVD playback

High-definition video processor (HDVP) for full-screen, full-frame video Playback of HDTV and DVD content

Independent hardware color controls for video overlay

Hardware color-space conversion (YUV 4:2:2 and 4:2:0)

Motion compensation

8:1 up/down scaling

Per-pixel color keying

Multiple video windows supported for CSC and filtering

DVD sub-picture alpha-blended compositing

Supported Drivers and APIs

Fully compliant professional OpenGL 1.2 support for all Linux and Windows operating systems

Windows? XP, Windows? 2000, Windows? NT, Windows? Me, and Windows? 98

Complete Linux drivers

 


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