GF3500-TFnVIDIA GeForce3 Ti 500 Graphics
Accelerator
Visually stunning interactive 3D
Visually stunning interactive 3D
OpenGL 1.2 and lower
DirectX Version 8.1 and lower
3.2 billion AA samples per second fill rate
8.0GB/sec memory bandwidth
Lightspeed Memory Architecture amplifies memory bandwidth
NfiniteFX? engine for full programmability
Lightspeed Memory Architecture for unmatched performance
Surface engine for high-order surfaces and patches
HRAA- high-resolution antialiasing
DirectX and S3TC texture compression
Hardware accelerated real-time shadows
True, reflective bump mapping
256-bit graphics engine
8 texture-mapped, filtered, lit texels per clock cycle
Single pass multi-texturing
32-bit Z/stencil buffer (floating point or integer)
Anti-aliasing: full scene, order independent
32-bit ARGB rendering with destination alpha
High Quality Texture Filtering, including Anisotropic
Advanced per-pixel, perspective-correct texturing
Fog and Depth Cueing
High-quality HDTV/DVD playback
High-definition video processor (HDVP) for full-screen, full-frame video
Playback of HDTV and DVD content
Independent hardware color controls for video overlay
Hardware color-space conversion (YUV 4:2:2 and 4:2:0)
Motion compensation
8:1 up/down scaling
Per-pixel color keying
Multiple video windows supported for CSC and filtering
DVD sub-picture alpha-blended compositing
Supported Drivers and APIs
Fully compliant professional OpenGL 1.2 support for all Linux and Windows
operating systems
Windows? XP, Windows? 2000, Windows? NT, Windows? Me, and Windows? 98
Complete Linux drivers