GV-GF1280-32P
nVIDIA GeForce2 MX400
Visually stunning interactive 3D
Visually stunning interactive 3D
Optimized Direct3D and OpenGL acceleration
Complete support for DirectX 7 and DirectX 6
256-bit graphics engine
4 texels per clock cycle
Single pass multi-texturing
32-bit Z/stencil buffer (floating point or integer)
High Quality Texture Filtering, including Anisotropic
Advanced per-pixel, perspective-correct texturing
High performance 256-bit 2D acceleration
Optimized for multiple color depths including 32, 24, 16, 15,and
8-bits per pixel
True-color hardware cursor
Multi-buffering (double, triple, quad buffering) for smooth animation
and video playback
High quality DVD Playback
Enhanced Motion Compensation for full-screen, full-frame video
playback of all DVD resolutions
Advanced support for DirectDraw
Hardware color space conversion (YUV 4:2:2 and 4:2:0)
5-tap horizontal by 3-tap vertical filtering
8:1 upscaling and downscaling
Per-pixel color keying
Multiple video windows with hardware color space conver-sion and
filtering
DVD sub-picture alpha blended compositing
Video acceleration for DirectShow, MPEG-1, MPEG-2
Designed to WHQL compatibility standards
Windows? 2000, Windows? NT 4.0, Window? NT 3.5 display drivers
Windows? 98 and Windows? 95 display drivers, DirectDraw, Direct3D,
DirectVideo, ActiveX
OpenGL ICD for Windows? 95, Windows? 98, Windows? 2000, Windows? NT
|