GV-GF1280-32P

nVIDIA GeForce2 MX400

 

Visually stunning interactive 3D

Visually stunning interactive 3D

Optimized Direct3D and OpenGL acceleration

Complete support for DirectX 7 and DirectX 6

256-bit graphics engine

4 texels per clock cycle

Single pass multi-texturing

32-bit Z/stencil buffer (floating point or integer)

High Quality Texture Filtering, including Anisotropic

Advanced per-pixel, perspective-correct texturing

High performance 256-bit 2D acceleration

Optimized for multiple color depths including 32, 24, 16, 15,and 8-bits per pixel

True-color hardware cursor

Multi-buffering (double, triple, quad buffering) for smooth animation and video playback

 

High quality DVD Playback

Enhanced Motion Compensation for full-screen, full-frame video playback of all DVD resolutions

Advanced support for DirectDraw

Hardware color space conversion (YUV 4:2:2 and 4:2:0)

5-tap horizontal by 3-tap vertical filtering

8:1 upscaling and downscaling

Per-pixel color keying

Multiple video windows with hardware color space conver-sion and filtering

DVD sub-picture alpha blended compositing

Video acceleration for DirectShow, MPEG-1, MPEG-2

Designed to WHQL compatibility standards

Windows? 2000, Windows? NT 4.0, Window? NT 3.5 display drivers

Windows? 98 and Windows? 95 display drivers, DirectDraw, Direct3D, DirectVideo, ActiveX

OpenGL ICD for Windows? 95, Windows? 98, Windows? 2000, Windows? NT

 


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