315B1/315B2
SiS 315 Chipset , 170MHz GPU Speed ,128 Bit,4Laters,375MHz RAMDAC 175MHz
Memory Frequencies.
315B1:128bit 64MB
315B2:128bit:128MB
AGP BUS
In AGP bus interface, SiS315 implements full Side-band or pipeline
command features of AGP 4X mode. One 16-stage command FIFO is implemented
for reducing the latency time of AGP read access. The AGP interface is used
by MPEG commands read, 3D engine texture read, 3D engine vertex data read
and all 2D source data read. The AGP of SiS315 is properly designed to
achieve up to 266 MHz AGP 4X clock for maximum 1000 MB/sec bandwidth.
3D Accelerator
Targeting on Microsoft Direct3D and OpenGL acceleration, SiS315 achieves
extremely high fill and polygon rate in superior quality with high balanced
pipeline 3D architecture. The major key technologies that guarantee a high
3D Performance are the integrated Command Queue, T&L Engine, Setup Engine,
Texture Cache, and Pipeline Render Engine. The major technologies for the
high performance and high quality 3D rendering in SiS315 are:
Command Queu
T&L Engine
Setup Engine
Texture Cache
Pipelined Rendering Engine
Command Queue in 3D Accelerator
Software Support
Following applications are currently supported:
Microsoft Windows 95/98/Me
Microsoft Windows NT Version 4.0 and Windows 2000
Microsoft Windows XP
Current video operation supporting by software application are:
Microsoft Video For Windows
DCI driver
Direct Draw driver
Microsoft DirectX 8 WDM Driver
Current 3D operations supporting by software application are:
Microsoft Direct3D for Windows 95,Windows 98,Windows Me and Windows 2000
OpenGL in Windows 95, Windows 98,Windows Me and Windows NT
Clear Z-buffer
Full scene anti-aliasing Bitblt
Video auto-flip with synchronous to 2D and 3D engines
Capability for using AGP memory for all 2D commands