J-M64-P

Triangles/sec: 9 Million
Pixels/sec: 300 Million
Memory bandwidth:
2.9GB/sec
RAMDAC:
300MHz
Max Resolution: 1920x1200 available now, 2048x1536 in the feature

Visually stunning interactive 3D

  • Optimized Direct3D and OpenGL acceleration
     
  • Complete DirectX5.0, 6.x and OpenGL support
     
  • 2nd Generation 128-bit Twin Texel architecture
    -2 texture-mapped, lit pixels-per-clock cycle
    -Single-pass multi-texturing
     
  • 32-bit Z/stencil Buffer
     
  • Anti-aliasing: full scene, order independent
     
  • 32-bit ARGB rendering with destination alpha
     
  • Point-sampled, bilinear, and 8 tap Anisotropic filtering
     
  • Texture Blend support
    - Multi-texture - Reflection maps
    - Bump map - Detail textures
    - Texture modulation - Environment maps
    - Light maps - Procedural textures
     
  • Per-pixel perspective correct texture mapping
    -fog, light, mip mapping

High performance 128-bit 2D acceleration

  • Hardware acceleration for Windows GDI operations
     
  • Optimized for multiple color depths including 32, 24, 16, 15, and 8-bits per pixel
     
  • True-color hardware cursor
     
  • Multi-buffering (up to quad buffering) for smooth animation and video playback
     
  • Fast 32-bit VGA/SVGA support

High quality video playback

  • 30fps full screen DVD playback
     
  • DVD sub-picture alpha-blended compositing
     
  • Video acceleration for DirectShow, MPEG-1, MPEG-2, and Indeo
     
  • Advanced support for DirectDraw
     
  • Back-end hardware video scaling for video conferencing and playback
     
  • Hardware color space conversion(YUV 4:2:2 and 4:2:0)
     
  • Multi-tap X and Y filtering
     
  • Per-pixel color keying
     
  • Fast 32-bit VGA/SVGA support

Robust system interface

  • Supports 32-bit PCI local bus standard Revision 2.1 compliant
     
  • Memory configurations up to 32MB of SDRAM
     
  • 64/128 bits memory bandwidth

Designed to WHQL compatibility standards

  • Windows2000, Windows NT4.0, Windows98, and Windows95 display drivers
     
  • Complete support for DirecDraw , Direct3D, DirectShow, and ActiveX
     
  • OpenGL IDC for all operating systems listed above
     
  • Fully PC98 and PC99 compliant

 


所提及之品牌与产品皆属其对应之所有权人

本站硬件博物馆图片硬件论坛会员藏品图片均有版权,必须保留Logo、注明出处或取得所有者授权。

关于我|网站地图|联系我