W6200 Gefore2 Ti 
    
 
    Chipset: GeForce2 Ti 
    BUS Type: AGP 4X/2X 
    Memory Size: 64MB DDR 
    TV-OUT 
    DVI (optional) 
    Driver Support:
    Windows XP,WindowsME, Windows9X,Windows2K, 
    Driver Download!! 
    
    RAMDAC: 350MHz - support resolution up to 2048x1536x16bpp 75Hz (32bpp 
    60Hz)
    Bus Type: AGP 4X with Fast Writes
    Memory Type: 64MB DDR with 400(200x2) MHZ memory clock
    Second Generation Transform and Lighting (T&L)
    Two separate engines on the GPU that provide for a powerful, balanced PC 
    platform and enable extremely high polygon count scenes. Transform 
    performance determines how complex objects can be and how many can appear in 
    a scene without sacrificing frame rate. Lighting techniques add to a scene's 
    realism by changing the appearance of objects based on light sources. 
    NVIDIA Shading Rasterizer
    Brings natural material properties (smoke, clouds, water, cloth, plastic, 
    etc) to life via advanced per-pixel shading capabilities in a single pass.
    
    High-Definition Video Processor (HDVP)
    Turns your PC into a fully functional DVD player, and an HDTV player with 
    the purchase of an additional third-party decoder. 
    Unified Driver Architecture (UDA)
    Guarantees forward and backward compatibility with software drivers. 
    Simplifies upgrading to a new NVIDIA product because all NVIDIA products 
    work with the same driver software. 
    Fastest Microsoft Windows XP Support
    Fully accelerates Windows XP multimedia and user interfaces, making it 
    the ideal Windows XP graphics solution. 
    Up to 1 Billion Pixels per Second Rendering Power
    Delivers unprecedented visual experiences to mainstream users. 
    32-bit Z/Stencil Buffer
    Delivers the high precision demanded by professional users for rendering 
    complex objects and highly detailed 3D environments without Z-precision 
    artifacts. 
    AGP 4X/2X with AGP Texturing and Fast Writes
    Takes advantage of new methods for transferring information more 
    efficiently and allows content developers to use high-quality 32-bit color 
    textures and high-polygon count scenes. 
    Digital Visual Interface (DVI)
    Support Broad TMDS transmitter support for maximum flat panel 
    compatibility. 
    High-Performance Hardware Antialiasing
    Removes the "jaggies" and creates nice, smooth edges. 
    MicrosoftR DirectXR and OpenGLR Optimizations and Support
    Delivers the best performance and guarantees compatibility with all 
    current and future applications and games. 
    TV-Out Module
    Easy viewing for professionals creating games for consoles such as the 
    Microsoft Xbox.