WinFast 3D L2300 Pro 產品簡介

WinFast 3D L2300 PRO是一款高效率的3D繪圖加速卡, 它提供高品質的3D繪圖加速、2D視窗加速以及視訊撥放 能力。WinFast 3D L2300 PRO藉由整合並加強3D處理器 晶片滿足日漸普及的3D及多媒體需求,WinFast 3D L2300 PRO支援許多應用軟體,包括有遊戲、多媒體、動畫軟體、簡報軟體、多媒體製作軟體、3D瀏覽器、個人  
CAD軟體和視覺化產品。

 

WinFast 3D L2300 Pro 產品規格

繪圖引擎
採用3Dlabs Glint R3加速器

 

  • 顯示記憶體
    內建16MB SGRAM

     

  • RAMDAC
    內建300MHz RAMDAC,最大解析度達2048x1536,True-color,垂直更新頻率60MHz

     

  • 多邊形產生速率
    Fill rate - 170 million texels per second, dual bilinear mip-map textures

    Fill rate - 85 million pixels per second, trilinear mip-map texture

     

  • OpenGL和Direct X支援
    最佳化的DirectX 7和硬體OpenGL 1.2加速

     

  • Video視訊加速
    支援硬體YUV-RGB 與 MPEG-2等視訊加速顯示能力

     

  • 匯流排標準
    完整支援AGP 2.0

     

  • 輸出端
    ─ DB-15 with DDC Support X 1

     

     

 

WinFast 3D L2300 Pro 產品特性

Technical Specifications
GLINT R3 Rasterization Processor
Virtual Texture memory management unit
256 MB Virtual Texture address space
Texture unit with single pass, multi-texture unit
Integrated 300 MHz RAMDAC
High-speed, 128-bit memory interface
7 independent DMA engines
2D/3D raster engine
Integrated SVGA Controller
PowerThreads OpenGL Drivers


PowerThreads® OpenGL® ICD with full Pentium III SSE ICD and AMD® Athlon 3DNow! optimizations
OpenGL 1.1 ICD (OpenGL 1.2 ready)
Multi-threaded,multiprocessor system optimized
Professional 3D Rendering


Complete OpenGL 1.2 functionality in silicon
Virtual Texturing in silicon
Up to 256 MB Virtual Texture space
2048x2048x32 maximum individual texture size
Single pass, bump-mapping, per pixel lighting
Gouraud shading
Perspectively correct bilinear and trilinear filtering
Perspectively correct per pixel mip-mapping
Dual, bilinear mip-mapped textures in a single pass
Volumetric rendering with up to 8-way filtering
Source and destination alpha blending
Fogging and depth cueing
Antialiased lines and polygons
Full-scene antialiasing
Scissoring and stippling
Overlay and stencil buffers
32-bit Z-buffering
GID clipping
Hardware Performance
Fill rate -170 million texels/sec dual bilinear mip- map textures
Fill rate - 85 million pixels/sec trilinear mip-map texture
Polygon setup rate - 11 million polygons/sec
Polygon rate - 2 million lit, transformed, displayed, polygons/sec (for 600MHz Pentium III)
Viewperf Light-02 - 2.15 (1280x1024 true color)
Awadvs - 34.9 (1280x1024 true color)
2D Winbench 99 HE - 496 (1024x768 true color)
2D Winbench 99 BG - 119 (1024x768 true color)
Test system: Dual Intel Pentium III 700MHz, Intel SE440BX motherboard, 512MB of RAM, 75Hz refresh rate. The board used for the tests was the Oxygen VX1-16 with Windows NT driver version 2.15-0247


Board Physical
AGP - AGP Version 2.0 Compliant
Short-card AGP NLX/ATX form-factor
Memory


Display

True color resolutions up to 1280x1024 with 32-bit Z
60Hz-118Hz screen refresh rates
Softimage-compliant 8-bit double-buffered overlay planes
DDC2B support on all operating systems


Drivers

Windows® NT 4.0 and PowerThreads OpenGL
Windows 2000 with PowerThreads OpenGL ICD and DirectX 7.0
Windows 98/Me, fully DirectX 7 compatible and PowerThreads OpenGL ICD


Video

Bilinear filtered rescaling
Hardware YUV-RGB conversion
Hardware MPEG-2 motion compression

 

 

 

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