MP-300TNT2 M64

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NVIDIA TNT2 M64 AGP 2x/4x chipset.

Based on 2x/4x AGP bus with DME support.

High Performance 2D/3D Graphics Accelerator.

32MB High speed SDRAM.

TV-out feature for NTSC/PAL TV system.

Full software support; Direct3D, DirectDraw, ActiveX, and OpenGL.

Supports Motion compensation for full speed DVD video playback with software player.

Support Upto 1920 x 1080 Resolutions, 32-bit ture color.

 

MP-300TNT2 M64 Specification
  Specification
Chipset NVIDIA TNT2 M64
System Requirements AGP 4x/2x Interface.
Graphics Controller - 2D/3D Graphics Accelerator.
- Support 3D, 2D and Motion Video.
- Display resolution upto 1920 x 1080.
Integrated TV Output - Composite or S-Video outputs allow direct connection to NTSC/PAL TV monitors.
- 3-line flicker filter ensures stable display on NTSC/PAL TV.
- Underscan compensation for VGA output TV.
Software DVD Playback - Supports Motion compensation for full speed DVD video playback with software player.
- Ensures full frame-rate video(30fps)and high-quality audio of DVD content on PCs.
Operating Systems Supported - MS Win95 OSR 2 / Win98
- WinNT 4.0.
- OpenGL ICD.
- DirectDraw, DirectX, Direct3D.
Display Support - Register Compatible With VGA.
- BIOS Compatible With VESA Super VGA.
- DDC1/2b/2b+ Monitor Support.
- VESA DPMS Support.
- Separate Horizontal And Vertical SYNC At TTL Levels.
Memory Configurations 32MB high speed 125MHz SDRAM.
3D Acceleration Features - DirectX, Direct3D, DirectDraw.
- Twin texel 32-bit graphice pipeine.
- Aipha-blending.
- Flat and Gouraud Shading
- MIP-Maping with Bilinear Filtering,
- Color Alpha Blending for Transparency
- Real-Time Texture Paging and Video Texturing
- fogging and Atmospheric Effects
- Specular Lighting, Edge Anti-Aliasing
- Stippling or "Screen Door" Transparency
- Backface Culling
- Hardware Triangle Setup.
- Bilinear Filtering.
- Fogging.
- Gouraud Shading.
- Perspective Correction.
- 24-bit Z-buffer.
- Texture Mapping.
- Transparency.

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