Power and performance for the upgrade market
- Powered by 128-bit graphics engine with second-generation
TwiN-Texel (TNT2) 3D graphics architecture
- Universally compatible PCI solution for motherboards with no AGP
slot
- Up to 32MB frame buffer for realistic 3D graphics in rich textures
and high resolutions
- 32-bit true color 3D acceleration (16.7 million colors) and up to
2048 x 1536
- Mighty triangle setup engine with peak fill rate of 250 million
bilinear filtered and multi-textured pixels and over 8.3 million
triangles fully rendered pixels per second
- Up to 32MB on-board ultra high-performance memory
- Stronger power engine for faster 3D graphics and visual precision
- Enhances richness of 3D textures delivers detailed atmospheric
effects like lighting and depth fog
- NVIDIA® RIVA™ TNT2 M64 128 bit graphics accelerator
- 300Mhz RAMDAC
- PCI support
- Memory Configurations: 32MB SDRAM
- Operating Systems Support: Windows 2000 · Windows 98 · Windows
95 · Windows NT 4.0
- CRT Monitor: 15-pin VGA connector
- Single pass multi-texturing and TextureBlend support enhance 3D
effects like bump mapping, reflection mapping, texture modulation
and procedural textures
- Per-pixel perspective correct texture mapping
- Full scene anti-aliasing improves smoothness
- 32-bit Z and stencil buffer for 3D effects
- 32-bit frame buffer for better quality visuals at higher
resolutions
- 32-bit true color (16.7 million colors) 3D graphics up to 1920 x
1440
- Default heatsink with additional FAN offers superior cooling
- Drivers for Windows 95, Windows 98 and Windows 2000 (DirectDraw®,
Direct3D, OpenGL)
- Drivers for Windows NT® (DirectDraw and OpenGL)
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