SP5000 RIVA TNT
Chipset: NVIDIA RIVA TNT
BUS Type: AGP 2X
Memory Size: 16MB SGRAM
Driver Support:
WindowsME, Windows98, Windows95, Windows2K, WindowsNT
Card Size: 14.5cm X 9.8cm
Feature
Visually stunning interactive 3D
Optimized Direct3D acceleration
Complete DirectX 5.0 and DirectX 6.0 support
100% hardware triangle setup
Twin texel (TNT) 32-bit graphics pipeline 2 texture mapped, lit pixels
per clock single pass multi-texturing support(DirectX 6.0 and
OpenGL)Square and non-square texture support.
Texture Blend support examples:
-Multi-texture -Reflection maps
-Bump map -Detail texture
-Texture modulation -Environmental maps
-Light maps -Procedural textures
Backend blend
-DirectX 5.0:121 modes supported for source and alpha blending
-32-bit ARGB rendering with destination alpha
-Point sampled, Bilinear, Trilinear and 8-tap
-Anisotropic filtering (butter than Trilinear Mip mapping) Per pixel
perspective correct texture mapping -
Fog -Light -Mip mapping
24-bit or 16-bit Z buffer (floating point or integer)
8-bit stencil buffer
Anti-aliasing, full scene, order independent
MAINSTREAM FEATURE SUPPORT
High performance 128-bit 2D Acceleration
-Accelerated primitives include BLT, indexed DIB color translation,
transparent BLT, stretch BLT,points, lines, polylines, fills, patterns,
arbitrary rectangular clipping and fast text rendering hardware font
cache.
-Pipeline optimized for multiple color depths including 32, 24, 16, 15
and 8-bits per pixel.
-Multi-buffering for smooth animation and video playback
Fast 32-bit VGA/SVGA support
On board 16MB SGRAM/SDRAM frame buffer
Video Support
Video Acceleration for Direct Show, MPEG 1/2 and indeo
-Planar 4:2:0 and package 4:2:2 Color Space Conversion X and Y smooth
up and down
scaling with filtering DVD sub-picture alpha blend YUV
NTSC and PAL TV output with AV and S-Video output connector (Optional)
CCIR-656 video capture port
Interfaces
Side band addressing AGP2.0 Bus with 2X transfer rate mode
Designed to WHQL compatibility standards
Windows NT4.0/5.0 display drivers
Windows 95/98 and Windows 2000 Display Driver, DirectDraw,Direct3D,
DirectVideo, ActiveX OpenGL ICD for Windows 95/98 and NT4.0
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