SP7000 GeForce3

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Chipset: GeForce3

BUS Type: AGP 4X/2X

Memory Size: 64MB DDR SDRAM

Driver Support:

WindowsME, Windows98, Windows95, Windows2K, WindowsNT, Linux

Card Size: 18cm X 8.9cm

 

Feature

RAMDAC: 350MHz

Core Clock: 200MHz

Memory Clock: 460MHz

Memory Interface: 128 Bit

nfiniteFX engine for full programmability

Lightspeed Memory Architecture for unmatched performance

Surface engine for high-order surfaces and patches

Programmable Vertex Shader

Procedural deformations

Programmable matrix palette skinning

Keyframe animation interpolation

Morphing

Fog effects

- Radial

- Elevation

- Non-linear

Lens effects

- Fish eye

- Wide angle

- Fresnel effects

- Water refraction

Programmable Pixel Shader

Phong-style lighting for per-pixel accuracy

Dot3 bump mapping

Environmental bump mapping (EMBM)

Procedural textures

Per-pixel reflections

HRAA-high-resolution antialiasing

Featuring Quincunx AA mode

Integrated hardware transform engine

Integrated hardware lighting engine

DirectX R and S3TC R texture compression

Dual cube environment mapping capability

Reflection maps

Accurate, real-time environment reflections

Hardware accelerated real-time shadows

Performance

3.2 billion AA samples per second fill rate

7.36GB/sec memory bandwidth

Lightspeed Memory Architecture amplifies memory bandwidth

True, reflective bump mapping

Z-correct bump mapping

Phong-style lighting effects on bump maps with reflections

High-performance 2D rendering engine

Optimized for 32-, 24-, 16-, 15- and 8-bpp modes

True-color hardware cursor with alpha

Multi-buffering (double, triple or quad) for smooth animation and video playback

High-quality HDTV/DVD playback

High-definition video processor (HDVP) for full-screen, full-frame video playback

of HDTV and DVD content

Independent hardware color controls for video overlay

Hardware color-space conversion (YUV 4:2:2 and 4:2:0)

Motion compensation o 5-tap horizontal by 3-tap vertical filtering

8:1 up/down scaling o Per-pixel color keying

Multiple video windows supported for CSC and filtering

DVD sub-picture alpha-blended compositing

Operating systems

Windows 2000 o Windows NT4.0

Windows 98, Windows 95

Linux o Mac OS

API support

OpenGL 1.2 and lower

DirectX 8.0 Version 1.1 and lower

 


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