SP7200T2 GeForce4 Ti4200
- Chipset:
GeForce4 Ti 4200
-
BUS Type:
AGP 4X/2X
- Memory
Size: 128MB DDR
- TV-OUT
- DVI
- VIVO:
VIDEO-IN, VIDEO-OUT
-
Driver Support:
Windoes XP,WindowsME, Windows9X, Windows2K
Feature
RAMDAC:
350MHz
Core Clock:
250MHz
Memory Clock:
440MHz
Memory
Interface: 128 Bit
GeForce4 Ti
is the world's most powerful GPU. With more than 63 million transistors, a
128MB frame buffer and the fastest DDR memory on the planet, GeForce4 Ti
raises the standard for graphics quality and performance.
Key Features
- nfiniteFX II Engine for full
programmability
Dual programmable Vertex Shaders
Procedural deformations
Programmable matrix palette skinning
Real-time hair and fur shading
Keyframe animation interpolation
Morphing
Fog effects: Radial, Elevation, Non-linear
Lens effects: Fish eye, Wide angle, Fresnel effects, Water refraction
Programmable Pixel Shaders
- Phong-style lighting for per-pixel accuracy
- Dot3 bump mapping- Anisotropic lighting
- Environmental bump mapping (EMBM)
- Procedural textures
- Per-pixel reflectionso
- Accuview -high-resolution
antialiasing
Accuview technology delivers highest performance and no-penalty Quincunx
AA quality
Advanced technology ensures rock-solid compatibility with all applications
New sub pixel sample locations provide improved AA quality
High quality 4XS mode for incredible image qualityo
- nView display technology
nView delivers the maximum flexibility and control in display options
nView allows for one card to drive multiple displays of any type (Analog,
Digital, TV)
Allows for multiple configurations of CRTs and digital flat panels
Multi-desktop integration
Advanced window management
Individual application controlo
- Lightspeed Memory Architecture
II engine for unmatched performance
Four independent memory controllers
Lossless Z-compression
Z-occlusion culling
Fast Z-clear
Auto-prechargeo
- Shadow Buffers
- Integrated hardware lighting
engine
- DirectX and S3TC texture
compression
- Dual cube environment mapping
capability
Reflection maps
Accurate, real-time environment reflections
- Hardware accelerated real-time
shadows
- True, reflective bump mapping
Z-correct bump mapping
Phong-style lighting effects on bump maps with reflections
- High-performance 2D rendering
engine
Optimized for 32-, 24-, 16-, 15- and 8bpp modes
True-color hardware cursor with alpha
Multi-buffering (double, triple or quad) for smooth animation and video
playback
- High-quality HDTV/DVD playback
- High-definition video processor
(HDVP) for full-screen, full-frame video playback of HDTV and DVD content
Independent hardware color controls for video overlay
Hardware color-space conversion (YUV 4:2:2 and 4:2:0)
Motion compensation
5-tap horizontal by 3-tap vertical filtering
8:1 up/down scaling
Per-pixel color keying
Multiple video windows supported for CSC and filtering
DVD sub-picture alpha-blended
Motion adaptive deinterlacing compositing
Operating
System
- NVIDIA Unified Driver Architecture
(UDA)
- Microsoft DirectX optimizations and
support
- Drivers support Windows XP, Windows
2000, Windows ME and Windows 98
- Linux Compatible
- OpenGL 1.3 and lower
- DirectX 8.1 and lower
Miscellaneouso
- Output connectors: one DSUB15 ,
one 9 pin Mini din for VIVO function and one DVI (up to SXGA mode)
- One transfer cable for VIVO
function
- Board size: 180 mm x 108 mm
Boundel
Software
Performance
|
SPECIFICATIONS/PERFORMANCE |
GeForce4 Ti 4600 |
GeForce4 Ti 4400 |
GeForce4 Ti 4200 |
Vertices per Second: |
136 Million
|
125 Million
|
113 Million
|
FILL
RATE (AA SAMPLE/SEC.) |
4.8 BILLION |
4.4 BILLION
|
4 BILLION
|
TRIANGLES/SEC. |
86 MILLION/SEC. |
79 MILLION/SEC. |
1.03 Trillion
|
MEMORY BANDWIDTH |
10.4GB/SEC. |
8.8GB/SEC. |
up to 8GB/SEC. |
MAX
MEMORY |
128MB |
128MB |
128MB |
|