SP9880 Trident BLADE 3D
Chipset: Trident BLADE 3D
BUS Type: AGP 2X
Memory Size: 8MB SGRAM
Driver Support:
Windows98, Windows95, WindowsNT
Card Size: 14.4cm X 9.3cm
Feature
High Performance rCADE3DAccelerator
AGP 2X with side band addressing for up to 533 Mbytes per second
Single Cycle Pipelined Engine
Per Pixel Mip-Mapping
Multiple Levels of Detail (LOD)
32-bit Color Rendering
1/16th Sub-Pixel Precision
Perspective Correct Textures
DirectX 6 Texture Compression & Anisotropic Filtering
4Kbyte Texture Cache
DirectDraw TM acceleration
Multiple Buffering
Setup Engine
32-bit IEEE Floating Point Input Data
Slope and vertex calculations
Back Facing Triangle Culling
Deep Command List
Flexible Vertex Buffers
Triangle Strips and Fans
Rendering Engine
Gourard and Flat Shading
Scene Anti-Aliasing
OpenGL compliant blending for fog and depthcueing
16-bit Z-buffer
Texturing Engine
Anisotropic, Tri-Linear, Bi-Linear, Point-Sampled Filtering
Mip-Mapping with 11 Levels-Of-Detail
Color Key and Alpha Blending
1/2/4/8-bits per pixel Palletized Textures
2D GUI Engine
8/15/16/24/32-bits per pixel color formats
256 Raster Operations (ROPs)
BitBLTs, lines, polygons, fills, patterns, clipping, bit masking
Panning, scrolling, clipping, color expansion, sprites
DVD with THAMA-TM
Trident Hardware-Assisted MPEG-2 & AC-3
Simultaneous Motion Compensation and Front End Processing
Dynamic Frame and Field De-Interlacing
Pan and Scan Support
Tamper-Proof Software Copy Protection
Supports DVD 1.0, VCD 2.0 and CD-Karaoke
Microsoft DirectShow native support, MCI backwards compatibility
No additional frame buffer requirements
Memory Interface
8Mbyte Frame Buffer
64-bit 125MHz SGRAM/SDRAM
CRT Interface
Integrated 24-bit 230MHz RAMDAC
DDC2B & VESATM DPMS
Software support
Windows95/98 & NT4.0
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